The first flame is a survival game, that was made over 7 days for the Camp Fire Co-Works Game Jam which was held in March of 2021.
Tile-Based Procedural Generation
The entire world is generated procedurally using prefabricated tiles. This approach was taken to save time during the level design process; however, this specific style of procedural generation did offer some additional benefits. The main one, being the large amount of control I had over the outcome of each specific tile that
Day & Night Cycle
As part of the game, I created a dynamic day and night cycle to make sure the world felt alive. This was the first system I create in a modular style (meaning it runs in isolation and can easily be re-used in new projects). I have reused this system multiple times in other projects since and have never needed to rework or change it. Creating this system really inspired me to create more modular code in all my future projects.